Selected work

Practical learning, built for use.

These examples show curriculum design, guided practice, and digital tools. Published resources and self-directed demos are labeled so you can see exactly what each represents.

Published classroom resourceGrades 6–8 educators

AI Fact-Check Detective

A five-lesson AI literacy mini-unit that teaches students to test claims, compare sources, check citations, and explain an evidence-based conclusion.

What it includes: Student workbook, teacher guide, case files, model responses, answer keys, and assessment rubric. Designed for print, editable Word, and Google Docs delivery.

View published resource
01
Public interactive demoAdult productivity learners

Microsoft To Do Learning Lab

An interactive learning experience for practicing a common productivity workflow. It shows how a digital lesson can move from explanation to guided action.

What it includes: Learning flow, practice-oriented interface, and web-based delivery. Shared as a demo of learning experience design, not as a client case study.

Open learning demo
02
Public interactive demoTraining teams

Training Asset Builder

A tool concept for shaping a training request into usable learning materials. It illustrates how a repeatable workflow can support consistent asset creation.

What it includes: Structured intake and asset planning presented as a public demo. This is an example of a tool-based approach to training development.

Open tool demo
03

Your training project

Have source material that needs to become a course?

Ask about a five-module Training Sprint for your team, or describe a different workshop or curriculum need. Share your topic, audience, timeline, and available source material to start the conversation.

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